Garry Crawford

Langue :anglais
Sexe :masculin
ISNI :ISNI 0000 0001 2421 7958

Ses activités

Auteur du texte2 documents

  • The Sage dictionary of leisure studies

    Description matérielle : 1 vol. (IX-262 p.)
    Description : Note : Bibliogr. p. 228-247
    Édition : London : Sage , 2009
    Autre auteur du texte : Tony Blackshaw

    disponible en Haut de Jardin

    [catalogue][https://catalogue.bnf.fr/ark:/12148/cb42204888h]
  • Video games as culture

    considering the role and importance of video games in contemporary society

    Description matérielle : xiv, 194 pages
    Description : Note : Includes bibliographical references and index
    Édition : Abingdon ; New York, [New York] : Routledge, an imprint of the Taylor & Francis group , 2018
    Autre auteur du texte : Daniel Muriel

    [catalogue][https://catalogue.bnf.fr/ark:/12148/cb45506421j]

Éditeur scientifique1 document

  • Online gaming in context

    the social and cultural significance of online games

    Description matérielle : xvi, 298 p.
    Description : Note : Notes bibliogr.
    Abstract : "There is little question of the social, cultural and economic importance of video games in the world today, with gaming now rivalling the movie and music sectors as a major leisure industry and pastime. The significance of video games within our everyday lives has certainly been increased and shaped by new technologies and gaming patterns, including the rise of home-based games consoles, advances in mobile telephone technology, the rise in more 'sociable' forms of gaming, and of course the advent of the Internet. This book explores the opportunities, challenges and patterns of gameplay and sociality afforded by the Internet and online gaming. Bringing together a series of original essays from both leading and emerging academics in the field of game studies, many of which employ new empirical work and innovative theoretical approaches to gaming, this book considers key issues crucial to our understanding of online gaming and associated social relations, including: patterns of play, legal and copyright issues, player production, identity construction, gamer communities, communication, patterns of social exclusion and inclusion around religion, gender and disability, and future directions in online gaming"--
    Édition : London ; New York : Routledge , 2011
    Éditeur scientifique : Victoria K. Gosling, Ben Light (professeur en communication et médias)

    [catalogue][https://catalogue.bnf.fr/ark:/12148/cb42525116w]

Pages dans data.bnf.fr

Auteurs reliés

Cette page dans l'atelier

Sources et références

Voir dans le catalogue général de la BnF

Sources de la notice

Pages équivalentes